"Shall we bring our counsels together against evil days?" –Saruman, The Two Towers
Is it possible to turn the Dark Lord’s foul arts against him?
InThe Dunland Trap, some of Middle-earth’s greatest heroes aid Saruman the White to continue the work that he began inThe Voice of Isengarddeluxe expansion. As they seek to win a rare victory for the forces of good and their struggle against the Shadow of Mordor, the heroes must face new perils, including the threat posed by angry bands of militant Dunlendings!
The Dunland Trapfeatures a combat-heavy new scenario, in which your heroes must battle their way to freedom against waves of ferocious Dunlendings. Additionally, among its sixty cards, you’ll find a newSilvanhero and three copies of each player card, many of which introduce greater shape and surprises to theSilvantrait. Moreover, as it beginsThe Ring-makercycle,The Dunland Trapalso provides more support for theMounttrait, as well as the Time X and Doomed X mechanics featured inThe Voice of Isengard, and players will also discover thematic ties to Saruman and the White Council.
This is not a stand-alone deck. A copy ofThe Lord of the Rings: The Core SetandThe Lord of the Rings: The Voice of Isengardare required to play.