Valiant - Choose you own adventure book Warcradle Studios Dystopian Wars
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It is the Dystopian Age.
You are Valiant, an agent of the Crown Ministry of Intelligence, an unsung hero, working in secret to keep an unstable world from igniting into all-out war.
Victoria may reign as Queen, but it is the super-science of the Enlightened that dominates the world thanks to their discovery of otherworldly technologies. The great global superpowers strain against the uneasy detente that exists between them. All it takes is the right agent in the wrong place, so after a secret mission goes disastrously wrong, all that stands between a shadowy conspiracy and global ruin is YOU!
Her Majesty is counting on YOU to end this threat.
Only YOU can save Queen and Country - and perhaps the world!
Author:
Jonathan Green.
To start, for those unfamiliar, how would you describe what a gamebook is?
“My Pleasure! Well, a gamebook is an interactive novel in which the reader becomes the protagonist. They choose the course of the adventure by turning to different numbered sections throughout the book. The addition of some simple RPG rules and dice-rolling mechanics introduces an element of chance, with events sometimes being influenced by the roll of the dice.”
“With Valiant, rather than having a dice roll randomly determine all aspects, such as your stats, you get to choose where your strengths and weaknesses lie by allocating a pool of points as you see fit. It’s a great mix of giving players meaningful choices but also letting dice rolls create a new adventure each time"
Do you feel the stories of the Dystopian Age are well-suited to be told through the medium of a gamebook?
“In a conventional novel, you have to decide on one set of events for the narrative to follow. However, with a gamebook, you can explore alternative scenarios. You can have a lot of fun with the world-building, allowing the reader to discover more about the world by taking an alternative route on a new playthrough through the adventure that they otherwise would have missed. It truly creates a sense of exploration.”
“The Dystopian Age is a wonderfully rich world, and gamebooks are a great way to experience it from a different perspective. With Dystopian Wars or Armoured Clash, you are offered a top-down view, whereas with a gamebook, the perspective shifts, allowing you to experience it from the bottom up. See what the cities of the world are like by walking through their streets. Find out how it feels to be in the middle of a sea battle from the deck of a battleship with the crew milling around you. Even visit previously unexplored parts of the setting, such as the Promethean Complexes of the Enlightened.”